Seeking unpaid internship from feb - july 2026

Seeking unpaid internship from feb - july 2026

Seeking unpaid internship from feb - july 2026

Space Adventure

Space Adventure

Escape an alien infestation on a deserted space station

Escape an alien infestation on a deserted space station

Learning how the Unity game engine works

Together with my teammate Amalie, I developed a 3D shooter game. While I focused on programming and exploring how the game engine worked, Amalie created and animated our 3D assets. The result was a horror-themed game featuring a maze-like environment and terrifying monsters.

WHAT DID I DO?

Playtesting

Coding - I coded every system in the game

Level Design - I designed the space station layout

Game Design - I created sounds and interactions

WHAT WAS THE PROJECT ABOUT?

Marcus & Amalie

Me and Amalie wanted to work together and create a game in a short amount of time. We only had 2 weeks to create the game but we made a good team!

Marcus & Amalie

Me and Amalie wanted to work together and create a game in a short amount of time. We only had 2 weeks to create the game but we made a good team!

Marcus & Amalie

Me and Amalie wanted to work together and create a game in a short amount of time. We only had 2 weeks to create the game but we made a good team!

Learning code

While Amalie created the assets I focused on everything else. I coded the enemy A.I., the shooting mechanic, player controls, UI elements and much more

Learning code

While Amalie created the assets I focused on everything else. I coded the enemy A.I., the shooting mechanic, player controls, UI elements and much more

Learning code

While Amalie created the assets I focused on everything else. I coded the enemy A.I., the shooting mechanic, player controls, UI elements and much more

Game Design

One of the things we had the most fun with was game design. We created a whole world with backstory for the monsters and survivors.

Game Design

One of the things we had the most fun with was game design. We created a whole world with backstory for the monsters and survivors.

Game Design

One of the things we had the most fun with was game design. We created a whole world with backstory for the monsters and survivors.

Monster and gun made by Amalie Loell

Playthrough

KEY TAKE AWAYS

I learned how to navigate and use the Unity game engine

I learned how to navigate and use the Unity game engine

I learned about the basics of Game Design and game feel

I learned the basics of coding and the workflow of creating a prototype

I learned the basics of coding and the workflow of creating a prototype

I learned about shaders, light design and sound design

I learned about shaders, light design and sound design

Thanks to:

CONTACT

CONTACT

Want to get in contact? Send me an email or leave a message!

Want to get in contact? Send me an email or leave a message!

Email and phone number

Feel free to contact me on my mail or phone number if you have any questions or answers

+45 29 87 01 12

Email and phone number

Feel free to contact me on my mail or phone number if you have any questions or answers

+45 29 87 01 12

Seeking internship from feb - july 2026

© 2025 Loveland Studio

mloevland@live.dk

Seeking internship from

feb - july 2026

© 2025 Loveland Studio

mloevland@live.dk